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API Documentation
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RESOURCE_LOAD_STATE getLoadState() const
RESOURCE_TYPE
The type of resources available in the component.
Definition: ResourceType.h:12
Resource(const nkMemory::StringView &path)
bool isReadyForRendering() const
void setGpuUploadCanBeDeferred(bool value)
bool getGpuUploadCanBeDeferred() const
nkMemory::StringView getResourceName() const
RESOURCE_LOAD_STATE
The resource load states possible.
Definition: ResourceLoadState.h:12
virtual void setResourcePath(const nkMemory::StringView &path)
nkMemory::StringView getResourcePath() const
Class holding information about a string, with no ownership over the data.
Definition: StringView.h:22
RESOURCE_TYPE getResourceTypeName() const
Base class for a resource in the component.
Definition: Resource.h:12
void setHidden(bool value)
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
void setResourceName(const nkMemory::StringView &name)